Death Stranding Will Include Some Mechanics Related to the FOBs of MGS 5

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Death Stranding Will Include Some Mechanics Related to the FOBs of MGS 5

It’s hard to be a Hideo Kojima fan these days. The Japanese designer has been working on Death Stranding for quite some time now, but he continues to provide information with the dropper.

During the recent Tribeca Film Festival, he let himself go more than usual, confirming the open-world nature of the game, talking about the theme of connection and anticipating the arrival of a trailer by the end of this month. During the panel, another very interesting information emerged: apparently, Death Stranding will include some aspects of Metal Gear Solid V’s Forward Operating Base (FOB): The Phantom Pain, Hideo Kojima’s latest work which also represented his first raid in the open world genre.

The game designer has not further investigated the issue, limiting himself, as usual, to throw a lure at the fans, who now have another element to speculate on. The FOBs, we remember, are secondary Mother Base that players can deploy around the world, grow, popular with new soldiers and exploit to find resources. The mechanics are closely linked to the online component since it is also possible to invade the bases of the other players.

Which of these aspects will be inherited from Death Stranding? We’ll see. Meanwhile, given the lengthening of development times, the possibility of an exit on PlayStation 5, as well as the current generation of consoles, is becoming increasingly concrete.