The announcement by Minecraft Earth has clarified the free-to-play nature of the title in augmented reality by Mojang but has not disclosed further details on the types of monetization that will be used by Microsoft to support this multimillion-dollar project that will attempt to break the mobile domain of Pokemon GO.
A representative of the videogame giant of Redmond questioned by the USgamer editors has thus taken advantage of the enormous media visibility guaranteed by the reveal trailer of Minecraft Earth to reveal that “the game will offer many ways to customize and improve the user experience through monetization, while maintaining for this reason, we are avoiding sore points like ingame advertising, Loot Boxes and pay-to-win mechanics to safeguard users and offer a fair gaming experience for all “ .
According to reports from the PR of Microsoft, therefore, the last mobile blockbuster of Mojang will not adopt a system of aggressive microtransactions and will not limit the experience of the fans through fictitious posts represented, in fact, by the portions of the game provided through Loot Box or additional paid packages. The internal storage of the title should, therefore, contain only aesthetic objects to customize its alter-ego and the blocks used to create its own “augmented-reality buildings”, an approach not too dissimilar to that used with the original Minecraft store that is ten years old today, May 17th.
In any case, we remind those who follow us that Minecraft Earth will enter Closed Beta this summer on iOS and Android mobile systems capable of supporting AR functionality.