Rage 2 Analysis: Digital Foundry Head Resolution and Graphics on Console

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Rage 2 Analysis: Digital Foundry Head Resolution and Graphics on Console

The launch of RAGE 2 offers the Digital Foundry team the opportunity to test the title in its quadruple console version for PlayStation 4, Xbox One, PS4 Pro and Xbox One X, thus trying to understand how the new free roaming shooter is doing by Bethesda on current and mid-gen home systems from Sony and Microsoft.

Therefore, the analysis of Digital Foundry does not take into account the graphics and resolution differences obtainable on PC, especially after the recent removal of Denuvo from RAGE 2 through a patch that involved those who purchased the title on Steam.

As anticipated by the developers of id Software and Avalanche, the console editions of the new shooter signed by Bethesda are equivalent in terms of the level of graphic detail and resolution to “hijack” on the framerate any performance advantage guaranteed by the hardware of the mid-gen versions. If on PS4 “base” the title is maintained on 1080p and 30fps and on Xbox One (both “base” and S) drops to 900p to ensure the target of 30fps, in fact, on PS4 Pro and Xbox One X the choice to anchor the resolution on the Full-HD standard allows the title to easily reach 60fps .