Ubisoft ‘s decision not to grant matchmaking for the 8-player raid on Tom Clancy’s The Division 2, the looter-shooter that on the console slightly ignored sales forecasts by the French company, caused a bit of discontent.
The developers have clearly designed the raid with the teams assembled by friends in mind, who can perfectly communicate with each other to be able to face the raid in the best way. However, part of the user has been burned by the news, since the feature is completely out of reach of those who do not play in fixed companies.
Ubisoft has listened to these users and has finally decided to start work to add matchmaking, as confirmed by the game director Chadi El Zibaoui during a recent livestream. The latter has, in any case, warned the players: the consequences of matchmaking could sometimes compromise the experience packaged by the developers:
“Before a raid, you need to make sure your teammates, speak the same language as you and have the right equipment to support the team. It’s not as easy as the matchmaking we use for normal missions. matchmaking of that type will make it difficult, if not impossible, to complete the content “.
Meanwhile, the Operation Dark Hour raid was brought to a close for the first time, as announced by the official tweet released by Ubisoft Massive that you find at the bottom of the news and that honored the agents authors of that venture.
Congratulations to the team achieving World First of the #TheDivision2’s Operation Dark Hours Raid! It was a blast watching it unfold! History Will Remember the Agents who did it first:@MarcoStyleNL@widdzTV @SOLIDFPS @eeL_gniM @Sc4le @SleepY0tv @Ranger___84 @NickTewYT pic.twitter.com/zTB0VIvyhV
— The Division 2 (@TheDivisionGame) May 17, 2019