The Sony IR Day 2019 organized by the Japanese technology giant to illustrate, among other things, the financial results obtained by the PlayStation division in the last year, allowed the leaders of the Asian company to reveal new details on PS5 and outline the future of its neighbor flagship product.
The meeting with shareholders organized by Sony allowed the CEO of SIE, Jim Ryan, to investigate the issue relating to the next generation of the Black Monolith also through a short but comprehensive video demonstration linked to one of the main aspects that will differentiate the next-gen console of Sony from the current PS4 (and PS4 Pro), that is the loading speed obtained through a new concept SSD .
The words of the upper echelons of Sony Interactive Entertainment echoed the statements of various representatives of the developed world, such as the authors of Okomotive (the team behind the excellent indie FAR Lone Sails ) who, with regard to PS5, explain without means terms that the new platform “will certainly bring the consoles closer to the desktop PC setting, which also means less effort in the optimization process for porting” .
From the disclosure of the PS5 specifications that took place in mid-April with the interview of Mark Cerny to Wired, in fact, the declarations of the sector employees and the main managers of the software houses that will confront themselves with the new generation of the Black Monolith seem to agree in the indicate PS5 as the most PC-like console that has ever existed, and this is thanks to the super-fast SSD equipped by the system and, above all, to the processor adopted by the Japanese company, namely the AMD CPU with Zen architecture 2 and production process at 7 nanometers.
Despite the numerous information pitted by Sony on PS5, from the confirmation of the backward compatibility to the importance of physical media, there are many questions that await a response, especially after the announcement of the unexpected alliance between Sony and Microsoft on the subject of cloud gaming and artificial intelligence. And how do you feel about it? Do you consider the choice to bring consoles closer to architecture and the videogame environment on desktop PCs or do you believe that the two worlds should remain separate?