During the conference organized by Bethesda at the start of E3 2019, the leaders of the US videogame giant officially presented ORION, a new technology that promises to improve the in-game streaming services available on every device connected to the network.
According to what is illustrated by the Director of Publishing of Bethesda James Altman and by the CTO of id Software Robert Duffy , the technology of ORION was born with the purpose of optimizing the graphics engines of Bethesda video games to improve their performances by deciding to stream them through their tablet or smartphone that can access the network.
Thanks to ORION and the optimization promised by this technology, the executives of Bethesda and the development company currently working on DOOM Eternal affirm, players will be able to broadcast videogame contents 20% faster, thus reducing the problems related to latency and artifacts.
Bethesda’s ORION will enter Closed Beta by the end of the year, to then be made available to all players no later than the first half of 2020. Take a look at the video demonstration of this technology and how it behaves with titles particularly burdensome in terms of graphic and network resources like DOOM Eternal, and tell us what you think about ORION.