How Come so Many Reissues of Zelda? Eiji Aonuma Talks About It

Especially after the Nintendo Direct E3, the Legend of Zelda series has come back into the spotlight. In addition to announcing the sequel to Breath of the Wild, the Cadence of Hyrule spin-off is out today, and the remake of Link’s Awakening is coming.

And the latter is certainly not the only remake of the Zelda saga, which has already seen the reissues of Twilight Princess, Majora’s Mask, The Wind Waker and Ocarina of Time, for example. It is, in fact, a series that lends itself to reinterpretations, but why? Eiji Aonuma talked about this in a recent interview:

“I think the reason why Zelda often receives remakes or remasters or portings, both because there is no single style of play or art. Every time there is different gameplay or a different artistic direction, and there is so much So when we do remakes, they originally have all these different elements, and at the same time, we can incorporate new ones, or introduce new gameplay and bring new excitement to these games. When I create a remake or re-imagine a Zelda game, I always incorporate something new or fresh “.

Aonuma was then asked if other Zelda remakes are planned: “At the moment there are no plans, but if there were a title for which we can incorporate new elements and new features that perhaps is a perfect choice for a remake, then we would probably consider it “.

Finally, as often happens, Aonuma was asked the age-old question about a possible remake of Skyward Sword, without the motion control: “Do you mean to control it completely only with the buttons? It’s a bit difficult! Indeed, it would be almost impossible “.

For the moment, therefore, it is up to putting one’s soul in peace.