The cadence of Hyrule Crypt of the NecroDancer is proving to be a success: the press has welcomed it with enthusiasm, while at Nintendo eShop it occupies the first position in the sales ranking of many countries. This shows that reinterpreting Nintendo’s large indie IPs is an operation that can work if conducted wisely.
Apparently, the guys at Studio MDHR, developers of Cuphead , would like to do something like that . Making a new Zelda game is one of the dreams of Jared Moldenhauer’s drawer, one of the two founders of the studio, which, judging from an interview granted to the Nintendo Force magazine, seems to already have very clear ideas on how it should be:“A sprawling Zelda brought to life in a hand-animated 2D style. Imagine all the expressiveness and life that could be given to the tribes, characters and enemies of such a rich universe! Just like with Cuphead, it would include bosses large as the screen deeply different from each other. The backgrounds, of course, would be made entirely by hand without reusing even one element .
What do you think? Would you like to play a new chapter in the Zelda series based on the style of Studio MDHR’s run ‘n’ gun? We take this opportunity to remind you that Cuphead is available on PC, Xbox One and Nintendo Switch. As for the famous Nintendo saga, Zelda: Breath of the Wild 2 was announced at E3 2019.