Apex Legends and especially Fortnite are the most played battle royale of the moment. The merit, in addition to their undoubted qualities, is also the free-to-play formula with which they are proposed, which allows millions of people to start playing without spending a few cents.
The title that gave birth to the phenomenon, PlayerUnknown’s Battlegrounds, continues to be offered for a fee on PC, PlayStation 4 and Xbox One. Judging by the data provided by SuperData, in any case, the admission price does not seem to represent an obstacle to the success of the Bluehole title: from January to May 2019, PUBG sold the beauty of 4.7 million digital copies on the three aforementioned platforms, which allowed him to establish himself as one of the absolute best-selling shooters.
Despite the size of the community cannot rival that of Fortnite, it is certainly a great result for a title around since 2017. The battle royale of Epic Games, for its part, is going through a tired phase. According to SuperData, Fortnite’s revenues have fallen by 38% in one year.