Crash Team Racing: Nitro-Fueled has been on the market for four days now, and the first in-depth technical analyzes are appearing online. In that proposed by VG Tech we can get a clear idea of the frame rate and the resolutions adopted by all five versions of the game currently on the market.
Let’s start with the most powerful consoles in the lot. On Xbox One X the racing of the orange marsupial runs at a resolution of 2560×1440, while on the PlayStation 4 Pro at 1920×1080. On the Sony premium console, in any case, the title can go up to 2560×1440 by activating the System Supersampling . PlayStation 4 and Xbox One , on the other hand, offer a native presentation at 1920×1080. Lower values on Nintendo Switch : in docked mode it runs at 1280×720, while in mobility it settles at an approximate value of 853×480.
All versions of the game run at 30fps in a stable manner. Some drop can only be found on Nintendo Switch around 3:28 minutes of the attached video at the top of the news: the authors of the analysis, in any case, point out that it was an unusual situation with many players on screen, not representative of the general performances offered by the hybrid. Before leaving you, we point out that among our pages you will also find a comparison of loading times on PS4 and Nintendo Switch.