Interviewed by the journalists of GamesIndustry.biz on the problems of Fallout 76, Bethesda Softworks’ vice president, Pete Hines, explained that the company never thought of abandoning the project despite the difficulties faced in the arduous process of development and in the post phase -Launch.
“I understand that there may have been people tempted to abandon everything, but this does not represent our way of doing things”, explains the VP of Bethesda to his interlocutors, showing himself proud of the attitude taken by the company and declaring that “we believed in it. the fact that Fallout 76 did not go as we expected, with all the problems we might have had to foresee and that we should have planned, does not mean that we did not believe in what the game was and could be.“
Having made this necessary clarification, Hines further states that “that of the Bethesda Game Studios is a team that has worked on many very successful things and, in my opinion, they still represent one of the most respected and awarded development studios in the world”. As for the reasons that drove the company to continue developing Fallout 76 , Hines then explains that “there is an element of pride in all this, we didn’t want to stop developing it and give it up to show that we would stick to the plan in spite of the difficulties encountered, it was our duty and the way we do things both as publishers and as developers “ .
During E3 2019, Bethesda reiterated its willingness to continue to actively support their controversial post-apocalyptic multiplayer blockbuster with the introduction of Fallout 76’s Wastelanders expansion and Nuclear Winter battle royale mode .