Google Stadia Is Designed for Home Use, It Will Not Support 4G on the Move

Google Stadia Latency Will No Longer Be a Problem

During a recent meeting in London, Phil Harrison, vice president, and general manager of Google returned to talk about Stadia and its methods of use.

In fact, it appears that the Mountain View giant has no plans to allow players to use the Stadia games in full mobility. In fact, Stadia will not have support for 4G connections, while the possibility of streaming with 5G will come only later and, as suggested by Harrison himself, this option will be mainly oriented to use with home connections rather than to for mobile use. 

To mark Google’s desire to make Stadia an exclusively domestic console is the absence of an interface that allows you to play through the use of the touch screen on portable devices supported like Pixel phones. Also, in this case, this possibility could arrive in the months following the launch through a dedicated app, but the only control method allowed for the debut of the console will be the traditional controller, not necessarily necessary and included in the package, in any case, it will also be sold separately.

Turning instead to the support of Apple devices and Android devices other than Google Pixels, it has been announced the arrival of a dedicated application through which you will not be able to play but access your profile, manage the friend’s list, check the library and modify the subscription.

We remind you that the Founder Edition of Google Stadia will arrive next November at a price of 129.99 euros: in the package, you will find an exclusive Night Blue, Chromecast Ultra controller and a three-month Stadia PRO subscription with Destiny 2 The Collection included since launch.