Taking advantage of a recent interview conducted by Game Informer.com, Stig Asmussen, former director of the bloody God of War 3 and currently at the helm of the Star Wars Jedi Fallen Order project, said his story about God of War, the latest chapter in the saga action developed by Sony Santa Monica.
After bringing death and destruction to the ranks of Olympus in Greek mythology, Kratos was bravely led by Cory Barlog in the cold northern lands, while the title adopted for the first time in the history of the series a third-person camera placed at shoulders of the Sparta Ghost.
For these reasons, Stig Asmussen revealed that he had for some time harbored some skepticism about this new direction taken by the franchise. At the end of the experience, however, the director revealed that he had finally changed his mind, acknowledging the excellent work carried out by his former colleagues:
“It’s a little unpleasant when you play with it and you haven’t been in development,” Asmussen began. “It will be interesting to see where they are going. Initially, I was skeptical when I found out where they intended to take Kratos, where Cory Barlog was heading. But it worked. And it was also the right moment. It was exactly what God of War needed”.
The success of God of War was recently discussed by Josef Fares, who compared the Santa Monica title with the “too long and repetitive” Red Dead Redemption 2.