As you well know by now, during E3 2019 Ubisoft announced and launched the new quest editor for Assassin’s Creed Odyssey, thanks to which all game owners were able to give vent to their creativity to give life to their missions.
However, it seems that some players have abused this system too much, using it improperly to create missions that are virtually devoid of content and with the sole purpose of easily accumulating experience points. In some cases, for example, we see very high-level NPCs appear on the screen that runs to help the player by massacring hordes of enemies and gaining XP points instead of the player. This practice was not appreciated by the French company, which decided to ban all these levels from the game. This is not the only measure taken against these users, since such levels can no longer appear in the screens related to the most played levels and, in some cases, their creators could be banned.
The real motivation behind such a decision could be the presence in the game of microtransactions linked to the XP boost, or objects that can speed up the accumulation of experience points and, with these levels, risk becoming useless.