During a recent interview given to Video Games Chronicles microphones, Grant Kirkhope, historian composer of the Banjo-Kazooie series, discussed the possibility, currently remote, of seeing a new chapter of the platform series originally born in 1998 on Nintendo 64.
First, Kirkhope revealed how Nintendo was surprised at the feedback it received when E3 announced in tandem with Microsoft the return of the dynamic duo within the Super Smash Bros. Ultimate Nintendo Switch roster :
“They were surprised how crazy people were. The E3 reveal seemed gigantic. While I was talking to Nintendo about their booth at E3, everyone was saying how the reaction was stronger by Smash standards. So Nintendo has acknowledged that it was a very good agreement”.
The proof, in short, that the public has not forgotten this series at all, but will it be enough to convince Microsoft to entrust Rare with a new episode of the series? The composer, in this case, does not know how to give certainties: “I don’t know if there will ever be a new Banjo. It is easy to say:” Look at these numbers “ [referring to the success at E3], but it could be a drop in the ocean for Microsoft.
Is there a market for him? I really don’t know. I might even think that Rare probably doesn’t want to. They are super-busy with Sea of Thieves, which is a huge game. “
If Rare was not stimulated enough to come back to Banjo, Kirkhope gives his advice to the development company: to rely on the support of an external software house. Taking the examples of Killer Instict (co-developed by Double Helix Games, Iron Galaxy Studios, Rare and Microsoft Studios) and Mario + Rabbids: Kingdom Battle (co-developed by Nintendo and Ubisoft Milan), the composer suggests Rare to share his work with ” someone who really loves the game, who understands the sense of humor, who writes a great plot and gives us inside” .