Exchanging a chat with EDGE journalists, Jason de Heras and Stig Asmussen of Respawn illustrated the Star Wars Jedi Fallen Order gaming experience by comparing their upcoming action sci-fi to the playful offer of the latest From Software masterpiece, Sekiro Shadows Die Twice.
In the latest issue of the videogame magazine (with statements reported by WCCFTech), the chief designer of the combat system of Fallen Order , de Heras, quotes Sekiro to state that“playing it I thought it was pretty tough, but it’s also comforting to know that you can create a similar title without adding a resistance bar. It allows you to attack, roll, do everything ‘for free’ and leave the AI to tell you if you are doing the right thing or not. Sekiro confirmed that you don’t have to limit everything the player does and what you can give him ample freedom, so there is always the enemy AI to remind you if you are making a mistake by slapping and punching. it was good to know that there was a game similar to ours, very similar to ours”.
To the words of Jason de Heras echo the statements of the director Asmussen, reiterating that “I have always been a great fan of FromSoftware, I have been since the days of King’s Field. I mean, in fact, King’s Field 2 is one of my favourite video games of all time “But it’s not just about the fact that you like a game or not and then try to recreate it. There’s much more, this passion drives you to ask yourself what you can learn to make your project more fun. “
The release of Star Wars Jedi Fallen Order is scheduled for November 15 on PC, PS4 and Xbox One.