Pro Club and Virtual Pro of FIFA 20: EA Sports Illustrates the Innovations and the Improvements Made

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Fifa 20: Electronic Arts at Work to Improve the Gameplay

Once the media storm following the announcement of the absence of Juventus in FIFA 20 and of its replacement with the Piemonte Calcio team without licenses, exceeded the media storm, EA Sports management illustrated in detail all the changes and innovations made to the FIFA 20 Pro Club mode.

In a very long study published on the pages of the official FIFA website, the heads of Electronic Arts explain to us that in their next football simulator we will be able to experience greater personalization for virtual athletes, more realistic and immersive presentations, new types of games, more kits for customization and much more.

In FIFA 20 a new Avatar system has been implemented which will replace the player creation module, allowing us to use a 4-axis morphing tool improved along the lines of the one adopted in many open-world role-playing games.

As for the new contents and gameplay in FIFA 20, the editor modules of their personalized Virtual Pro player will include new options for choosing the role (represented by the abbreviations in English LF / RF, LM / RM, RWB / LWB), thanks to which make the system of progression of skills and physical parameters even deeper (in the latter case, even with the addition of the Resistance parameter).

The other innovations made by EA Sports digital forges for those who will have fun in the FIFA 20 Pro Clubs include the reformulation of the game presentation system , the addition of new modes such as Exercise Contests, the expansion of the range of options between which to choose to change the celebrations of customized athletes , the chance to try out training challenges and the entry of 25 new customizable kits and over 150 crests beyond those already present in the previous chapter.