On the occasion of the revealing of the COD: Modern Warfare multiplayer, the guys at Infinity Ward took the opportunity to reveal some details about the new graphics engine and the PC version that will be published exclusively on Battle.net.
According to the developers, the new graphic engine technology takes advantage of the latest advances in visual engineering, including a physics-based material management system that allows state-of-the-art photogrammetry , a new streaming system based on on hybrid tile , a new PBR decal rendering system , volumetric ambient lighting, support for 4K and HDR resolution and much more, like a new GPU geometry pipeline . The spectral rendering it also allows the thermal radiation and the infrared identification of both the thermal viewer and the night vision device to be represented on the screen. The technological investment also involves the audio sector, with the presence of full Dolby ATMOS on the supported platforms and the most recent audio simulation effects.
The PC version of Call of Duty: Modern Warfare is in the works at the Beenox studios, the same team that took care of the Call of Duty: Black Ops 4 port and the development of Crash Team Racing: Nitro-Fueled. In addition to all the graphic technologies described above, the PC version will also support DirectX Raytracing.
Call of Duty: Modern Warfare will be released on October 25th on PlayStation 4, Xbox One and PC. The launch will be anticipated by an Open Beta that will take place in September in two distinct phases, the first exclusive for PS4 (12-16 September) and the second for all platforms (19-23 September), during which the cross-play functionality.