As announced by Phil Spencer himself during the Microsoft conference at E3 2019, Halo Infinite, the ambitious new chapter in the Sci-Fi shooter series of 343 Industries, will be one of the titles that are part of Project Scarlett’s launch line-up, the console next-gen that the Redmond company will launch on the market in late 2020.
Taking this into account, it is reasonable to expect a substantial gap in the technical and graphic quality between the Scarlett version and the Xbox One version of the game, with Microsoft understandably wanting to show off the muscles of its powerful new gaming machine. While confirming that the next-gen shooter edition will be treated with gloves, Frank O’Connor of 343 Industries at the same time wanted to reassure those who plan to buy the Xbox One version of Halo Infinite:
“Obviously the honorary citizen will be Scarlett, “ said O’Connor during an interview with YouTuber Blackmist523. “We have worked with the hardware team to make sure the game is presented in an extraordinary way, we work with them to make sure we know how to make the game fantastic, but it will also be on Xbox One and it will be incredible. It will also come on PC for the first “So it’s exciting for us too. It has changed the way we develop and the way we think about things, but we are always looking for the best possible hardware goal. This time it will be up to you to decide: will it be Scarlett or PC? It depends on your PC at that point“.
” ButXbox One will not be treated as a second-class citizen, “assured O’Connor. ” We are building it to work and be great on Xbox One, so everything else is a plus, but we have a few tricks up our sleeve. we are thinking “.
Halo Infinite will be available on Windows 10 PC, Project Scarlett and Xbox One by the end of 2020. Analyzing the trailer shown at E3, a user has found an audio file hidden by the developers. Before the official launch of the game, 343 Industries will invite players to take part in different Beta phases.