Intervened on the sidelines of the Hong Kong Festival, the FF7 Remake producer, Yoshinori Kitase, has incensed the work of its authors and urged fans to consider the project as an unpublished chapter of the Final Fantasy series, rather than a simple reissue for systems current-gen.
During the panel held at the end of July by Square Enix during the Chinese videogame fair, Kitase wanted to underline the fact that the Final Fantasy 7 Remake will be very different in terms of gameplay (and presumably narration) compared to the original masterpiece, such as d we could also guess at the spectacular E3 2019 trailer.
According to the Japanese master, in fact, with FF7 Remake his team will continue to follow the path of innovation, thus guaranteeing an original experience for both newbies and long-time fans. Kitase then reiterates how his development team is composed of veterans who worked on the original game and of young talent raised in the timeless myth of Final Fantasy VII.
It will be thanks to this mix of experience and enthusiasm that the FF7 Remake producer promises to reach the right balance between innovation and tradition , whether represented by the novelties of the combat mechanics (as for the Materia system ), or by the stylistic choices made in the graphic section (for example in Tifa’s design ) or changes that may have been made to the plot of the 1997 masterpiece.
A new window on the size of Final Fantasy 7 Remake will be opened by Square Enix during Gamescom 2019 which will be held between August 20th and 24th in Cologne in Cologne with a playable demo by the lucky fans who will travel to the stands of the German fair: in the meantime, we remind you that the first act of the legendary JRPG Remake will be available starting March 3, 2020, on PS4 .