No Man’s Sky Beyond will arrive on August 14 and on the occasion of the launch of this very important free update of the game the creator of the title, Sean Murray, spoke about the innovations introduced and soon coming.
“We wanted to make what we called version 2.0 of the game,” he says. There is a way of saying in the comedy: “put a hat on a hat”. Equivalent to when you have a funny concept and instead of developing that concept you add another, and then another, maybe fun but unrelated things. You could get another laugh, but you won’t have the attention of the public for long.
Simply put, it’s kind of what was happening with No Man’s Sky, says Murray. “We added the construction of bases, and it’s like having added another block to the top of the game. Then the vehicles arrived, another block to put on top. When you introduce an element, you focus only on that thing without making the whole thing particularly cohesive With Beyond we have introduced many other new things, such as the possibility of riding creatures, but we can also tame and even milk them, with a new cooking system with which players can create new meals and even sell them, as a sort of Deliveroo of space “.
The new Beyond update has therefore set itself the goal of introducing many new elements in a decidedly more cohesive way.
What do you expect from No Man’s Sky Beyond?