Waiting for PS5 and Xbox Scarlett: New Tech Demo UE4 in Ray Tracing Inspired by Dark Souls

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Dark Souls

Building on the experience gained with Battlefield 4, Crackdown 3 and Lost Planet 3, the designer Alden Filion wanted to open a window on next-gen by developing a stunning tech demo with a Dark Souls-inspired mini-game using the latest version of Unreal Engine 4 with Ray Tracing support.

The tech demo Diode: The Chalice Chronicles takes on the contours of a third-person action-adventure that combines the frenzy of Dark Souls fights with a fantasy scenario that, despite the very strong references to dystopian science fiction, can only bring memories to mind medieval soulslike titles like Lords of the Fallen.

The experiment carried out by Filion shows how simple it is to shape interactive universes using the latest development tools related to the Unreal Engine 4 graphics engine and bodes well for the future, especially in anticipation of the advent of the next-gen that should take place at the end of 2020 with the launch of Xbox Scarlett and, presumably, PlayStation 5.

Both PS5 and Microsoft’s new console, in fact, will boast full and native support for dynamic lighting technology through Ray Tracing: it will, therefore, be interesting to see if the DXR will succeed in establishing itself as a graphics standard for the next generation of video games, as indeed advocated by several representatives of the digital entertainment industry such as the founder of Quantic Dream David Cage . In the meantime, if you are interested in learning more about the subject, at the bottom of the article you will find the link where you can download the free Filion tech demo, while on these pages you can see the Troll demos in Troll and Attack From Outer Space.

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