As promised a few days ago, Bungie has finally revealed all the details on Destiny 2 armor 2.0, coming with the debut of the Year 3 and its expansion, Shadows from the Deep.
The presentation started showing the novelties of the character screen, which now shows not only your Guardian but also the Astore behind him and the little Specter. Another new feature is the maximum quantity of transportable Lumen, which from October 1st will go from 100,000 to 250,000. The three new statistics, which are now six in total, are immediately evident. Each piece of armor will have six different numbers that will have an impact on the characteristics of the character, speeding up the movements, reducing the recharge time of the melee and much more.
We then moved on to talk about the new mods, which were applied to the set of the 2019 Solstice of Heroes (the armor in version 2.0 will be given by the Armorer to all the players who obtained it during the event). Each piece of armor will no longer have the classic prodigy levels, which have been replaced by energy. The number associated with energy determines the quality and quantity of installable mods and, to obtain the maximum number, the prodigious armor must be rendered with a new exotic object called Ascendant Shard. Each mod will have a precise cost that varies according to its effectiveness and can be applied an infinite number of times without it disappearing from its inventory. It is not yet known how the mods can be unlocked, but it is clear that some of these will be more difficult to obtain than others.
As far as exotic armor is concerned, know that you won’t have to hope to get them all back again. All you have to do is enter the collections menu and retrieve the individual exotic pieces to get version 2.0.
There was also a brief demonstration of the new “transmogrification” system, which will make it possible to change the appearance of the individual pieces of armor with those unlocked in the Everversum during the various seasons. Just press a button to make your helmet or armor change its appearance and, just as easily, you can return to the original appearance.