During the Opening Night Live, which officially starts Gamescom 2019, Kerbal Space Program 2 was presented, the next chapter of the famous “Divisional space simulator” by Private Division.
The new episode of KSP’s space adventure will be entrusted to the authors of Star Theory and will boast a long series of improvements, optimizations, and additions to the consolidated formula of the original masterpiece.
In fact, with Kerbal Space Program 2 we will see the introduction of a completely new graphics engine and an infinite number of modular elements for the construction of bases, orbiting stations, landers, rovers and anything else that may be used to conquer the planets of the fictitious system of Kerbol.
With KSP 2, ample space will then be given to multiplayer, interstellar travel, the construction, and management of colonies and, last but not least in order of importance, to modding, that is to say, one of the most loved functions by fans of the first Kerbal Space Program.
The journey to the stars of the greenish kebonauts of Kerbal Space Program 2 will officially start in 2020 on PC, PlayStation 4 and Xbox One. At the top of the news, you will find the wonderful cinematic movie made by the Star Theory team to celebrate the announcement during the Gamescom 2019 in Cologne.