Especially after the hope that occurred between the companies last January, many are convinced that Activision-Blizzard exerted a suffocating influence on Bungie, the company that gave birth to the beloved Destiny franchise.
Questioned at the microphones of Eurogamer.net, Bungie’s communications manager, David Dague, explained the reasons that prompted the software house, already known in the past for having started the Halo series, to opt for divorce from Activision and for the subsequent acquisition of Destiny publishing rights.
“I think we should debunk the idea that Activision was a prohibitive master and did not allow us to do fantastic things. We launched this franchise with Activision, but of course, over time we decided to pursue different goals according to our wishes “So we both went separate ways. It was consensual, and now we’re playing this game on our own, doing what we think we need to do to make it great.”
Concerning the period of change that Destiny 2 is going through, between switching to the Steam version and launching the free-to-play edition, Dague added: “Bungie has always been proud of its flexibility and adaptability. The industry is “We’ve changed a lot and we’ve always been willing to evolve with it. We’ll do what we think is best for the community and we’ll be happy to welcome new people.”
Finally, we remind readers that Destiny 2 Shadowkeep, the new expansion of Bungie’s MMO shooter, will debut on October 1st, 2019 on PC, PS4 and Xbox One.