Kingdom Come: Deliverance, RPG born thanks to the support offered by the public through Kickstarter, arrived on the videogame market in 2018.
Among the faces behind the completion of the project, we find Tobias Stolz-Zwilling, recently interviewed by the GamePressure portal. During a long and substantial chat, the developer discussed various issues, including the future introduction of Mod support for the game. The team is currently working on the project, defining the best possible solution to make it available. For now, it is certain that the support for the Mods will come for the PC version of the game, while the arrival on the console is still rather uncertain.
During the interview, space also for some considerations on a possible sequel. Regarding a hypothetical Kingdom Come Deliverance 2, Tobias Stolz-Zwilling stated that the team would not change the engine used for the development of the first chapter, namely the CryEngine. ” We have done so much with the engine that we fear that changing it would mean starting from the beginning, ” he said, stressing that “it had never been used for any RPG before we did it “.
As of February of this year, the GDR boasted over two million copies sold. Recently, Microsoft added Kingdome Come Deliverance to the Xbox Game Pass, making it available to users subscribing to the service.