With eyes still on the spectacular images of the cinematic trailer of Kerbal Space Program 2 from Gamescom, we re-wear the pressurized kerbonauti suit to explore the deep space with the trailer showing the first gameplay scenes from the Pre-Alpha version of the title.
In this video, packaged by GameSpot colleagues with the Cologne fair demo, the Star Theory developers help us shed light on some of the graphic, playful and content elements of a work that aims to be even more immersive and fun than the first KSP.
The news that we will experience launching ourselves to the stars with the funny greenish astronauts of Kerbal Space Program 2, in fact, should be really many. Thanks to the use of an updated version of the Unity graphics engine , the Private Division space agency simulator will allow us to create entire colonies and explore the space to build orbiting stations, automated probes, spaceships, and even more complex vehicles, thanks to the futuristic (but plausible) technologies integrated by US authors on the basis of indications and suggestions offered directly by NASA. And this, without forgetting the support for the mod and the presence of a multiplayer mode which will be illustrated in detail over the coming months.
Among the many new features provided, in any case, there will be no space (in all senses!) For Loot Box and micro-transactions in KSP 2, or at least this is the promise with which Star Theory leaves us before giving us an appointment in the spring of 2020 for the launch on PC of Kerbal Space Program 2. The console version intended for the users of PlayStation 4 and Xbox One, on the other hand, is planned for a generic “mid-2020”.