In an interview granted to the Russian video game portal WinPes, Konami’s Kei Matsuda discussed the opportunities offered by the FOX Engine of eFootball PES 2020 and confirmed the Japanese company’s willingness to use a new graphics engine for Pro’s next-gen versions Evolution Soccer.
“Our current plans focus on the revealing version of Pro Evolution,“ Matsuda began before discussing the future of the PES football series and reiterating that, from a purely technological point of view, “updating these technologies is a very risky step that requires careful assessment of all risks before evaluating their creation and publication. In the future, we plan to change our reference graphics engine”.
To want to pay attention to the manager of Konami, therefore, both the future Pro Evolution Soccer and the next video games of the company will abandon the FOX Engine to adopt a new specific graphics engine for the next-gen, even if this very important step “will not happen before new generation console market appearance. In the current-gen, we will remain on FOX Engine and we are not planning any kind of change”.
Matsuda’s statements open up new scenarios regarding the PES series and, more generally, Konami’s destiny: the adoption of a new graphic engine, in fact, should make cross-gen development particularly difficult, limiting not a little the ambitions of the Japanese videogame giant in the early years of the PS5 and Xbox Scarlett life cycle . Waiting to understand what consequences this policy could have, we remind you that eFootball PES 2020 will arrive on PC, PS4 and Xbox One on September 10th.