Gears 5 and The Coalition: Fergusson highlights the creative freedom granted by Microsoft

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Gears 5

Gears of War is preparing to enter the gaming market again with the now imminent publication of Gears 5, the fifth chapter of the saga, developed by The Coalition.

The head of the Canadian software house, Rod Fergusson, recently offered some interesting considerations on the relationship between the studio and the heads of the House of Redmond. In an interview granted to the GameSpot portal, he pointed out that Microsoft does not provide ” any kind of indication in the creative sphere ” and gives its teams confidence. Fergusson, in particular, points out that both Matt Booty, head of Xbox Game Studios, and Phil Spencer have great consideration of the ability of team leaders and their members to identify the best way to shape the project they are working on. The main focus underlines the leader of The Coalition, lies in creating excellent titles, without worrying about joining specific business models or ” modifying things to adapt to a particular strategy “. For Fergusson, this development model is a winner, as “it allows each studio to have its own identity and be creative “.

Just recently, Fergusson offered some details on how the team found inspiration in the best open-world RPGs during the realization of the new chapter of the series.