The Kyoto house began the special episode of the Direct aired tonight at large, revealing the arrival of Overwatch on Nintendo Switch.
After the announcement, the Blizzard Entertainment guys were bombarded with questions from fans curious to learn more about the technical aspect of porting. Nazih Fares, head of communications at Irvine’s home, decided to settle the doubts: according to the statements, the works were handled by Iron Galaxy Studios (studio already responsible for Diablo 3 and Skyrim for Switch), which opted for a presentation at 900p in home mode, and for a resolution that will not go beyond a value equal to 720p in portable mode . In both cases, Fares assures that Overwatch “will run without a hitch at 30fps“. For the record, we remind you that the other console editions run at 60fps.
Overwatch will be launched on Nintendo Switch on October 15th in Legendary Edition. In addition to the basic game, it will include the following content:
- A code redeemable for 3 months of individual subscription to Nintendo Switch Online;
- 5 legendary models
- 5 epic models
- 5 Origins models
The title is already available for pre-order on Nintendo eShop at a price of 39.99 euros. Those who opt for the booking will also receive the Widowmaker Noire model as a gift, while the players who will proceed with the purchase by 31 December 2019 will also get a Golden Chest with at least one guaranteed Legendary item.
Overwatch runs smoothly at 30fps with outputs of 900p docked and 720p undocked.
— ????? ????? ? نزيه فارس (@nazihfares) September 4, 2019
We worked closely with Iron Galaxy to bring the game to Switch. They've been a great partner to work with in the development process.
— ????? ????? ? نزيه فارس (@nazihfares) September 5, 2019