As you well know by now, Anthem has been a product that has done a lot of discussion due to the poor management of the project by Bioware, which failed to meet the expectations of the players and to publish content on schedule.
Following the arrival of the Cataclysm and the publication of the update a few days ago, Bioware returned to reassure its users, confirming once again that the project is alive and well and will continue to be supported as planned from the beginning, although the roadmap has undergone some changes. The boss of BioWare, Casey Hudson, specified that at the moment there is a very large team working on the game and the main goal of the software house is to solve the problems underlying the game.
Here are Hudson’s words posted on the official blog:
“In recent weeks we have finally introduced the Cataclysm in Anthem, an event that will last an entire season and introduce new areas, enemies, challenges and rewards. We have a very large team working on the game in both Austin and Edmonton and although we are very happy with the reactions of the players to the Cataclysm, we are aware of the fact that there is still a lot to do to bring out the true potential of the game. We have plans for some future improvements, but it will take time. team works on long-term goals, there are also those who are focusing on updates and content to be published soon, I believe in Anthem and I’d like to see its universe grow and evolve in the years to come. Thank you for your patience and support throughout the time we are constantly improving and expanding the experience. “
In short, it seems that Electronic Arts and Bioware have no intention of abandoning the project, which could slowly recover in the coming months.
In the meantime, we remind you that on our pages you will find a long article on Anthem’s Catalcisma.
Did you know that Ben Irving left Bioware after eight years of service?