Intercepted by colleagues from IGN.com during PAX West 2019, Scot Amos of Crystal Dynamics explained which road the Californian developers will follow to shape the free expansions of Marvel’s Avengers destined to introduce new heroes to the already wide roster of Avengers.
During the videogame event in Seattle, the manager of Crystal Dynamics tried to clarify this important point in the development of Marvel’s Avengers by declaring that “we want to make sure that users have additional characters that do not resemble those already present. There must be no misunderstanding pushing players to exclaim ‘oh, this is just a reskin with the same movement pattern as another hero’. It wouldn’t be fun for us or even for you. “
To succeed in this intent, Amos will draw heavily from Marvel’s comics and cinema universe to take on the wealth of heroes , from their character nuances to the different fighting styles and approaches: “There are so many unique aspects that differentiate each Avenger “We don’t want to think of them simply in terms of class or style. By observing them, we ask rather what is beautiful about a particular hero, or what we could do with each character. “
Before looking at the post-launch support and future content of Marvel’s Avengers , however, it will be necessary to wait until the release of the title to understand which reception will be reserved by fans for the next Crystal Dynamics adventure destined to land on PC, PS4, Xbox One and Google Stadia on 15 May 2020.