Final Fantasy 7 Remake: Classic Mode, Bosses and Invocations in the New Tgs Video

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During the PlayStation Live Show held on the night of the Tokyo Game Show 2019, producer Yoshinori Kitase took the stage to show a new, long sequence of gameplay from Final Fantasy 7 Remake and at the same time reveal many new details about it.

Kitase began by explaining the details of the combat system, of which we were already aware. Much more interesting is what he immediately revealed, namely the Classic Mode , which will go alongside the two standard modes (Easy and Normal). Normally, in Final Fantasy 7 Remake the ATB bar is reloaded by repeatedly attacking enemies. With the Classic Mode active, this aspect of the gameplay will be totally managed by the game: the characters will independently attack the opponents to reload the ATB bar, and the players will only have the task of selecting the skills to throw.“In this way, all those who will play Final Fantasy VII Remake in Classic Mode will not have to worry about the action side of the combat system, and will be able to focus on the selection of controls and play as if it were a classic menu-based RPG (like the original, ed)  , explained Square Enix on Twitter.

After that, Kitase-san showed in action the squat mini-game that we saw for the first time in the TGS trailer for Final Fantasy 7 and, above all, a boss fight fought in the sewers of Midgar by Cloud, Tifa, and Aerith. During the battle, the protagonist of the game had the Matter of the invocation of Ifrit, therefore when the dedicated bar was loaded, he was able to summon it. The invocations are controlled by Artificial Intelligence, but it is possible to use the ATB charges to use their unique abilities, such as Flare Burst and Crimson Dive in the case of Ifrit.

Judge for yourself by watching the videos attached to this news. Final Fantasy 7 Remake will be launched on March 3, 2020, exclusively on PlayStation 4.