The British authors of Codemasters accompany the publication of the trailer on the game modes of GRID with some splendid images that depict some of the cars with which we will be racing on the circuits and on the city tracks of the next chapter of their well-known driving game.
All the images presented to us have been realized with the game’s graphic engine, the updated version of the EGO Engine adopted by the Codies in all their recent automotive titles. To outline the splendid reissues of the racing cars that we will drive during the single career and the multiplayer modes of GRID we find the scenarios of the tracks and the tracks of the title.
Looking at the shots, we can see the historic Brands Hatch circuit, the winding streets of San Francisco and the curbs of the Circuit de la Sarthe where the legendary 24 Hours of Le Mans is held annually. Thanks also to the collaboration with Fernando Alons or to the support given by the former Formula One champion in the development of the title, the GRID driving model aims to combine immediacy with realism, especially depending on the gameplay novelties that await us with the Nemesis system responsible for managing the artificial intelligence of the opponents.
The GRID launch is scheduled for October 11th on PC, PlayStation 4 and Xbox One: the new Codemasters driving game is destined to also land on Google Stadia in November, just in time for the opening of the ambitious service in Google streaming game.