In the TGS Video Gameplay, Genshin Impact Looks More and More like Zelda Breath of the Wild

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Genshin Impact

During the Tokyo Game Show 2019, the authors of MiHoYo produced a new video demonstration of Genshin Impact, the controversial open-world action-adventure considered by many industry insiders and by a large number of video game enthusiasts as a shameless Zelda clone BOTW.

The demo presented by the Genshin Impact developers to the public of the Japanese videogame festival, in effect, makes the graphic, playful and artistic points of contact between their project and the last chapter even more evident (the tender hero of the remake is not needed of Link’s Awakening) of the fantasy epic of The Legend of Zelda .

From the use of ascending airflows generated by the fire to cover large distances to the enemy lock-on system to focus the player’s interest in a given opponent during the most frantic fights, the references to Breath of the Wild are really many and feed the doubts of who, rightly or not, considers this title as a plagiarism of BOTW and, therefore, a wrong to the hard work carried out by Nintendo and by the Eiji Aonuma team directed by him. All this was the basis of the protests we witnessed with the presentation of the MiHoYo title at the Chinajoy 2019 by a fan of The Legend of Zelda who wanted to express all his disappointment by destroying his PS4.

The western transposition of Genshin Impact should arrive on PC, iOS and Android mobile systems and in exclusive PlayStation 4 consoles in an unspecified period of 2020. Again in the course of next year, curiously, important clarifications are planned on Breath of the Wild 2, the next act of the Zelda saga exclusively on Nintendo Switch.