Borderlands 3: a video shows us how it runs in 4K with mods that simulate Ray Tracing

Borderlands 3:

The Digital Dreams YouTube channel managers have tried to probe the limits of their PC hardware to find out if it is possible to play Borderlands 3 in 4K once applied the graphic mods that simulate the effects of Ray Tracing.

Among the amateur tools used by the author of this interesting comparative video between the basic and 4K DXR version of Borderlands 3, we mention the shaders “RayTraced Global Illumination” and the now-famous ReShade, both developed by the talented modder Pascal “Marty McFly” Gilcher.

If you are curious about the hardware specifications of the PC used by YouTuber to make this demonstration video, here is the explanatory card with all the main components of your gaming computer:

  • Motherboard: Asus Prime x470-Pro
  • Processor: Ryzen 7 1800X 4.2Ghz
  • RAM memory: Corsair Vengeance 32GB
  • GPU for the basic version without mod: MSi Armor GTX1080TI 11Gb
  • GPU for the version with the mod: ASUS RTX 2080ti
  • Hard Disk: Crucial mx500 2TB (SSD), Seagate Barracuda 4TB (HDD)

In the test conducted by Digital Dreams, we can see the obvious declines in framerate at the most crowded game areas with enemies and on-screen elements: nothing that cannot be solved by lowering the resolution or the graphic detail, however. Finally, we don’t know if the last intervention made by Gearbox with Borderlands 3 patches and hotfixes could have improved the situation and made the 4K gaming experience more fluid with mods that simulate Ray Tracing.

Anyway, we remind you that the title is available on PC, PS4 and Xbox One since last September 13th.