Between 26 and 27 September, 1986 Konami was preparing to publish Castlevania on the Famicom in Japan, giving way to a legendary series. The game would then arrive in North America in 1987 and in Europe the following year.
The excellent success of the game led Konami to create a trilogy on NES, composed by Castlevania II Simon’s Quest and Castlevania III Dracula’s Curse, considered by many to be one of the best episodes of the saga for the first Nintendo console. Castlevania then accompanied the launch of Super Nintendo in the West with Super Castlevania IV (1991), in the following years the series moved to Mega Drive (Castlevania Bloodlines), PC Engine (Castlevania Rondo of Blood) and Game Boy.
In 1997 comes Castlevania Symphony of the Night, at the time, appreciated by critics but snubbed by the public, more attracted by 3D games than by the “old” two-dimensional action platformers. At the end of the 90s, the series moves to the Nintendo 64 with two discrete but not exceptional episodes while in the 2000s the focus is on the Game Boy Advance and Nintendo DS.
In 2010 the reboot directed by Hideo Kojima, Castlevania Lords of Shadow, was released, followed by Castlevania Lords of Shadow 2 in 2014. The latter did not have the commercial success hoped for and since then the series has been set aside waiting for better times, as also happened with other Konami franchises.
Last spring the Castlevania Anniversary Collection was released, including eight games to relive the Castlevania myth: Castlevania, Castlevania II Simon’s Quest, Castlevania III Dracula’s Curse, Super Castlevania IV, Castlevania The Adventure, Castlevania II Belmont’s Revenge, Castlevania Bloodlines, and Kid Dracula.
Best wishes, Castlevania!