Tom Clancy’s Ghost Recon Breakpoint will be released on October 4th but in these days the international press is testing the new Ubisoft game: the opinions are in most cases positive even if many are making their voices heard complaining of an economic model too focused on monetization.
Newspapers such as Forbes and Escapist complain about the presence of numerous purchasable contents, including skins and cosmetic objects but also time savers, accelerators, accessories for weapons and much more. It should be noted that all non-aesthetic items can be unlocked simply by playing , but the complaints relate to the possibility of purchasing these contents with real money, a factor which would immediately guarantee a considerable advantage to those who can spend a lot of money.
Jim Sterling has also commented on the matter, his new video is dedicated to Tom Clancy’s Ghost Recon Breakpoint’s microtransactions and he tackles the topic with over-the-top tones (as in his style) but not turning to the question, or ” the strong presence of in-app purchases that in some cases seem to transform the game into a Pay to Win “as stated in the video description.
The new Ubisoft title seems to be also plagued by bugs and technical problems that will be solved with the Ghost Recon Breakpoint day one patch, a substantial update weighing about 13 GB.