The most critical fans accused Games Freak of being listless for not including monsters of all generations in Pokémon Sword and Shield, but the truth is that despite their absence, the two complementary productions are incredibly ambitious.
So ambitious, it required the efforts of over 1,000 people, an incredible amount even if compared to the workforce involved in the most modern blockbusters. This was revealed by Shigeru Ohmori, in an interview given to Game Informer in the broad coverage dedicated to Pokémon Sword and Shield. The main team consists of approximately 180-200 people, to which are added hundreds of external developers and outsourcing partners, in addition to the large marketing department. The director also added that half of the people were involved in the times of Sun and Moon for 3DS.
Despite the incredible number of developers, Junichi Masuda explained that the team preferred to focus on gameplay and new features – such as Dynamax, Pokémon Gigamax and self-rescue – rather than adding all the Pokémon of past generations. He wanted to specify, in any case, that the monsters excluded from the Region of Galar will make their reappearance in the future iterations of the series.
We will be able to test the work of this incredible number of people on November 15th, the day when Pokémon Sword and Shield will arrive on the physical and digital shelves exclusively for Nintendo Switch.
Según ha revelado Ohmori en la entrevista con Gameinformer, el equipo de desarrollo de Pokémon Espada y Escudo es casi el doble del de Sol y Luna.
Aproximadamente 1000 personas están trabajando en los juegos. pic.twitter.com/x34Of6lZNj
— Centro Pokémon (@CentroPokemon) October 1, 2019