The presence of microtransactions in Ghost Recon Breakpoint has already caused controversy among users, and Ubisoft has had to intervene to clarify an issue. In fact, it seems that in the game, the presence of some microtransactions was not foreseen at the launch, but should have arrived later.
In fact, in the game it is possible to buy with real currency practically everything that can be obtained in-game, from skill points to weapons projects, from materials to improve one’s equipment to boosters of any kind. Some of these microtransactions, however, were designed for the future of the game, to help new players catch up with those who have been active since day one.
For this reason, Ubisoft has made it known that the objects mentioned above have been removed from the store for the moment, even if the publisher has kept us to specify that these are not objects designed to give an advantage to the users who purchase them compared to others.
What do you think of Ubisoft’s explanation? Is it right to make objects available through microtransactions for those who want to save time spent on farming, or do you think it’s actually too big an advantage?
Today is the day one of Tom Clancy’s Ghost Recon Breakpoint.