Hideo Kojima is one of the most popular game designers in the world, probably also due to his innovative way of creating games that increasingly wink at the cinema. The love of the Japanese genius for this medium is in fact known to all, and Kojima himself has spoken of it in a recent interview.
“I’ve always dreamed of becoming a director, but in the end, it turned out to be a difficult thing to do. I’ve always had an interest in creative work,“ said the author of Metal Gear Solid and Death Stranding. It is no coincidence that recently, Shuhei Yoshida has compared Death Stranding to a Netflix series.
Kojima also left his economics and business studies to pursue an artistic career.
“I have always been attracted by art. At that time the NES had become very popular, and I saw video games as a new art form and I wanted to try them out. I was not wrong.”
This interesting interview gives us further insight into why the games created by Kojima are built in this way, with very accurate cut-scenes, detailed scripts, and many other details that might have seemed like accessories at the time of the first PlayStation. practically the basis of almost all modern video games.
Death Stranding will be available starting November 8th.