NVIDIA will add Reshade filters to GeForce Experience next week


New ways to improve the graphic quality of your video games

NVIDIA has announced that it will add Reshade filters to GeForce Experience via a new version of the video drivers that will be available next week.

The driver will also introduce support for the new GeForce GTX 1660 SUPER graphics cards, which are scheduled to launch on October 29th.

The company has stated that players will be able to choose from hundreds of filters to apply to their video games to customize the graphic quality of the same, even if at the moment we still don’t know which ones will be selectable.

Remember that Reshade offers the possibility of using SMSS, improving environmental occlusion and much more. At the moment Ray Tracing support is still in the experimental phase.

It will be interesting to see if Reshade will work on DirectX 12 and Vulkan titles through GeForce Experience, since it can currently only work on games that use the DX9, DX19, DX11, and OpenGL APIs.