Rainbow Six: Siege Year 5 and Year 6, Ubisoft Has Unveiled the Next Major Changes to Game

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For Rainbow Six: Siege, Ubisoft announces the plans for the new implementations that will take place during Year 5 and Year 6 of the game.

Rainbow Six: Siege will face some interesting changes that will take place during the updates planned for Year 5 and Year 6, based on the programs unveiled by Ubisoft on the occasion of the Six Invitational 2020.

It is, in all respects, the future of Rainbow Six: Siege and its evolution scheduled for the next two years with the advancement of content and events within Year 5 and Year 6 for the long-lived tactical multiplayer shooter. The main objective of the next two years will be to implement some important updates that will have a direct impact on the gaming experience, including the revisiting of maps and operators, and a series of game events, so as to offer fairly regular news.

The transition to the new model will begin with Year 5, but gradually: the first two seasons will remain in the current format, with two operators and the revisiting of a map, while the second half of the year will see the introduction of the expected format for Year 6.

, which reaches full maturity with Year 6, sees the introduction of a new operator for each season, the revisiting of a map, a limited-time event, as well as some important updates to the gameplay, which will be available for free to all players during the same season. In each season, a Battle Pass will also be available, starting with Operation Void Edge.

As for the main changes to the gameplay, we talk about elements that have a direct impact on each player. For example, an intelligent ping system will be implemented to make the gameplay smoother by improving communication in the team, especially for players who cannot or prefer not to use voice chat. There will also be multiple secondary gadgets available for all operators and many other updates are currently being tested and will be launched during Year 5 and Year 6.

In terms of changes to operators, these are elements that will influence the use of operators and redefine the entire gameplay. In Year 5, Tachanka will be the first operator to be completely revisited, while others will follow in the coming seasons.

Finally, as regards the game events, both in Year 5 and in Year 6 there is the main game event during each season. These events will offer a unique variation to the gameplay, offering a different and innovative experience to all players. In addition, Arcade Playlists for the weekends will also arrive in the game. The first Arcade Playlist, Golden Gun, will be held during Season 1 of Year 5, while many others have been planned to start from Season 3 of Year 5.

Other changes for Year 5 and 6 includes:

  • Map ban, to give players better control over the map they play on
  • A reputation system, where players will be able to get rewards or penalties based on their behavior in the game.
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