Saber Interactive, Authors of the Witcher 3 for Nintendo Switch, Acquired by Embracer Group, Which Controls Thq Nordic


After working on the Nintendo Switch version of The Witcher 3 and World War Z, the Saber Interactive team becomes part of the Embracer Group, which in turn controls THQ Nordic.

Big news for Saber Interactive, team author of the spectacular porting of The Witcher 3 on Nintendo Switch and of the recent World War Z, which was acquired by Embracer Group, or the company that already controls THQ Nordic, for a considerable sum.

Apparently, the maneuver is worth about $ 525 million in total, but these include other expenses beyond the team’s own value. Basically, it is 150 million for the acquisition of Saber Interactive, paid in cash and shares, but depending on the achievement of certain milestones it is possible to reach another 375 million, thus representing a move with a total value of 525 million, not really peanuts.

On the other hand, Embracer Group, whose name may sound new, is not at all a neophyte in the gaming field, given that it already controls THQ Nordic, which in turn is a decidedly consistent reality in the industry. With this acquisition, Saber Interactive becomes Embracer’s fifth operating group, with founders Matthew Karch and Andrey Iones becoming the second-largest shareholders within the conglomerate.

“Saber has always been on our radar for a long time because they already have a consistent history of high-quality work,” said Lars Wingefors, chief of Embracer. “Their ambitious moves in terms of self-produced projects in recent years have been particularly impressive, especially with regards to World War Z, which has already sold more than 3 million copies. “

In the financial document in which he presents the maneuver, Embracer also mentions the work currently underway at Saber Interactive. Apparently, the team responsible for The Witcher 3: Wild Hunt – Complete Edition for Nintendo Switch is already working on four announced projects and eight not yet announced projects, just to give an idea of ​​the intense activity usually carried out by the team, especially as regards support work and title conversions from one platform to the other.