Division 2 – the-lords-of-war, New-York, for the Trial of the

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tl;dr: The Division 2 is to be with you, and the state of New York for the new content. The computer on the basis of the data, we tested the paid-for DLC on the technology of the Test, numerous Benchmarks with different video cards from AMD and Nvidia, as well as processors from AMD and Intel. In addition, a comparison of DirectX, DirectX 11, and 12, it is pulled out.

The first DLC for 30 Euros

The Reward of a Shot At Division 2, has received a big DLC. “Warlords-of-New-York”, it has to be bought for 30 euros in addition to the main game, then in New York, however, is a completely new environment, including fresh missions, and capabilities, as well as to a higher Level. The Base of the computer, has released a comprehensive look at the technology of the overlords, New York city, as well as a host of references to and comparisons with the PC Version. Details about the technique, and that has not changed, the technology and the Testing to Division 2.

Division 2: the lords of war, New York city, the changes in Washington, d.c., New York city, to the Park, the first part of the Game play of the series. Visually, it is different from the first part of it, however, and in comparison to Washington for the first time in the second half, there are a lot of differences, so that the impression in terms of graphics and overall atmosphere are quite different.

Generously, thanks to the Engine, Snowdrop

Even if the technology has remained in the DLC is the same, both in the towns and cities in the Division 2, it is still a good one. The Strengths and weaknesses as they are today-The richness of the details are still undefeated and on the outside areas, in conjunction with the ultra-chic, the lighting is awesome. At the right time of day, Split in 2, it can be beautiful. At night, the visual impression is, however, that the same is true for a lot of the interior of the building. So if it looks well-maintained.

To test the system, test schedule and settings

In the following video cards-Benchmarks were performed on an Intel Core-i9-9900K, which is to be operated with the default settings, which is a total of 32 gb of RAM, with a speed of DDR4-3200 (14-14-14-32) you can go to. “The Windows 10 January 2019 at the latest Update,” (1909), and including all the Patches that are installed. As for the driver, the adrenaline rush 20.2.2, and the nvidia GeForce 442.50 have been used. Both of them provide an explicit optimizations for the masters of war, New York city, but it is, of course, tuned in to the game.

25-the second test sequence, which shows the race for the quarter-finals of the “Two Bridges” in the immediate vicinity of the Cache. In the scene with high visibility, many of the Details, such as the waste and garbage, with a little bit of Greenery, and many of the buildings. Although this is not a Worst-Case scenario, however, is a challenging sequence that comes up again and again. It’s been tested in-game, only between 12:00 and 14:00, when the weather is nice, so, despite the fact that the dynamic, time-of-day, and the time constant, the conditions will prevail. Because this increases the test effort, however, and solid, are tested less components than the usual.

At 1,920 x 1,080, as well as the 2560 x to 1,440, is used in the Test with the Ultra Preset, in order to maximize the Details of life. At 3840 x 2160 for better Performance in High-definition on. Regardless of the resolution used in all of the video cards, the DirectX 12. Although there are models where the frame rate of the high-end DirectX 11 is increased, however, the frame times are in the Low-Level API is still significantly better, and that DirectX 12 offers in general a better experience of the game.

The processor benchmarks are shown in the course of a Friday night.

DirectX 12 and DirectX 11 comparison

Division 2-almost exactly a year ago, it appeared, DirectX 12, and clearly, it is the API of choice in the game, and ran over in places that are much better than DirectX 11. In the meantime, the game is in and of itself, the Windows 10, as well as the graphic cards drivers have been developed, however, it’s a whole lot more. So, the question is whether or not this is the case, even if it presents itself.

Short said: yes, Yes, DirectX 12 is also on the Division 2: the Warlords of New York, regardless of the graphics API of your choice.

This also applies to 1,920 x 1,080, where it is in low resolution with DirectX 11 and it still is, at the very least, it falls to the back. NVIDIA’s Pascal, the Generation of the DirectX 12 to the above resolution, as usual, the biggest problems. So, the FPS (frames per second increase for the GeForce GTX 1080 resolution, when you change the 11 to a 12 for only 3 per cent, in the framework of the time, compared with 3% for the poor. The other three-the 3D-the accelerator from the show, however, is very great.

The GeForce RTX recorded 2070 Super by DirectX 12, an increase of 5 per cent to 8 per cent. AMD’s products are, as always, and, again, in a clearer way. The Radeon RX-5700 XT, it shows up as 15 and 17 per cent, and the Radeon RX, Vega, 64, and 19 percent to 15 percent.

DirectX 11 vs DirectX 12 – 1,920 x 1,080

    • Nvidia GeForce RTX 2070 Super @ DX12

    • Nvidia GeForce RTX 2070 Super @ DX11

    • The Radeon RX-5700 XT @ DX12

    • The Radeon RX Vega-64 @ DX12

    • The Radeon RX-5700 XT @ DX11

    • The Radeon RX Vega-64 @ DX11

    • Nvidia GeForce GTX 1080 @ DX12

    • Nvidia GeForce GTX 1080 @ DX11

    • The Radeon RX-5700 XT @ DX12

    • Nvidia GeForce RTX 2070 Super @ DX12

    • Nvidia GeForce RTX 2070 Super @ DX11

    • The Radeon RX-5700 XT @ DX11

    • The Radeon RX Vega-64 @ DX12

    • The Radeon RX Vega-64 @ DX11

    • Nvidia GeForce GTX 1080 @ DX11

    • Nvidia GeForce GTX 1080 @ DX12

At both 2560 x to 1,440, as well as in 3840 x 2160, DirectX 11 breaks off at each of the four tests the candidates thoroughly. Not in the VIDEO, they are all still in place. The major problems are, however, in the framework of the time, since the game is in DirectX 11 and it is not stuck now and then, which is the case with DirectX 12.

And so, it follows, that the GeForce GTX 1080 is the Low-Level API in WQHD flat panel has a 41% improvement in frame times. In the case of the GeForce RTX 2070 Super is 29 per cent, in the case of the Radeon RX, Vega, and 64%, 57%, and the Radeon RX-5700 XT, for up to 64%. In the case where the frame rate of the GeForce RTX 2070 Great, however, it will be of no benefit, while the GeForce GTX 1080 is a slow down. The Radeon RX, Vega, 64, also set the number of frames per second to 7 per cent, and the Radeon RX-5700 XT is present in the same amounts. Also, Ultra-HD, DirectX 12 and it’s definitely a lot more faster than DirectX 11, or at the very least at the same speed. Only the GeForce GTX loses to the new API and 9% for the OTHERS.

On the basis of the measured values, then the decision is easy: If you have Windows 10 installed, you must have a minimum of one fast processor in the form of consistent, DirectX 12 is not used. Depending on your Hardware, it may be useful to compare the APIs in the Division 2 of the local machine itself.

On the next page: benchmarks, and conclusion