RDNA2 chip, according to AMD) on the agenda


the Sören Diedrich
On a recent AMD Financial Analyst Day in the year 2020, the company has confirmed that it is not to be expected in relation to the use of the Playstation 5 and Xbox, X-Series come to use on-chip-sets “in-progress” and the delay, therefore, at least in part, on the AGE.

In the upcoming Next-Generation console, the Playstation 5 and Xbox, X-Series, as can be seen in today’s devices, AMD, has made the SoC that will be using the latest technology. On the Basis of the new RDNA2 and architecture, among other things, the hardware that is supported, based on the ray tracing, as it has in the recent AMD Financial Analyst Day in 2020.

The benefits for the same

David Wang, in the Template’s Technology Group, commented on the benefits to the developers of the game, the result of a joint technical Foundation. Especially in the transfer of information from one to the other platform to go fast.

We have developed a new hardware-accelerated ray tracing architecture that is part of the RDNA 2. This is a common architecture that is used in the next-generation of video game consoles. By doing this, you will simplify the task of developing the content, the developers can develop on one platform and easily port it to the platform. This will help to speed up the adoption of [of ray tracing].

AMD’s support for the development of DirectX, ray tracing from the API

In terms of Xbox, X-Series and AMD said to work with Microsoft for the ray tracing of the API is important, DXR 1.1. Due to the Low Level of access that developers have to be able to to the performance of the Hardware in the best possible manner for the processing of labor-intensive technology, which requires that, currently, even High-End GPUs on the PC is still clean.

We have also provided the API to the lower level of support, which gives more control to the developers in order for them to be able to extract more performance from the underlying hardware platform. This will help to reduce the [ray tracing] concern about its performance. […] The most recent one from the Microsoft DXR 1.1 of the API, which is being co-designed and co-developed by AMD and Microsoft to take full advantage of all of the ray tracing architecture.

That is the figure review of the new consoles on the technical side, it’s the end of the year to figure it out. Then, the Playstation 5 and Xbox, the Series X will be displayed. Below is a photo gallery we put together of some of the films that were shown in the Financial Analyst Day on this topic.

Source: wccftech

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