“Ori and the Will of the Wisps” played out: the forest of a thousand adventures


Austrian Moon Studios to create “Ori and the Will of the Wisps” in an impressive way: the predecessor to “Ori and the Blind Forest,” I was excited about is a very sophisticated jump’n’run players with a higher level of a sophisticated system, with a fairy-tale setting. Behind the beautiful facade is a sophisticated Hüpfabenteuer, accuracy, and exploration is rewarded in the desire to be at his disposal, but. Ori and the Will of the Wisps are linked in a playful way, and where the predecessor left off.

Once again, the players slip into the body of the little forest spirit Ori, who is still recovering with his friends and their adventure in the previous. How are you going to find a little owl, and the sweep will be the Oris, protective instincts aroused. Of course, it is no longer so idyllic, because all of a sudden, the barn owl disappears. Rio makes it back on the road in the dark of the forest to rescue his protege. In doing so, he discovers new enemies, challenges and puzzles, and events.

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In 100 seconds, Orion, and the Will of the Wisps

Orion jumps through the woods, up the hills, and swinging from one Branch to the next, in order to repair a broken windmill, or to find items. In doing so, it has been found that the crystals, which increase your life energy, and learn new skills. He may learn, for example, the sound from the walls, or swing from a grappling hook into the air. With each learned skill, which opens up new paths through the forest maze. In the world of the game is a direct angle to the ball from outside the newsroom. At the time, this can lead to some confusion, if you have lost an important clue.

But the forest is not only full of secrets, but it’s also full of enemies. The rabid horn-beetle, great mosquito, and sneaky-of-sand-worms that can make it difficult for the spirit, the spirit of the forest to life. Although it is recommended that the pesky insects to shut down, but a lot of times, you can avoid them easily. The only bosses you have to face up to.


Ori and the Will of the Wisps defines the Genre-defining graphics, and the design of the game. Image: heise online)

But it doesn’t matter if you put the enemies in a hectic Fight, or are you simply using the fairy-tale of the forest, jumping – the game is beautiful, it is beautiful. In spite of the graphics, it’s just a two-dimensional, to create the developer through the play of light and clever use of foreground and background, three-dimensional graphics, the experience of the game. Particularly beautiful are the fluid animations that bring the characters and the environment in order to be credible, the life, are to be taken into account. This is not only something for the eye, but also to aid in the precise control of the small spirit of the forest.

Ori and the Will of the Wisps is not a Party to the platforms of new Fans. The Mix of demanding Hüpfeinlagen and the level of a complex system, it works great. Despite the fact that the fairy-tale façade, however, this is not a game for little kids and Some of the monsters are scary to look at, and a lot of self-driving Jump’n Run with the professionals, the beads of sweat on his forehead. But this is more of a tribute than a review: a Rare visual splendour of the game, and they were United against the statement sent to you at the Orientation and Will of the Wisps.

Ori and the Will of the Wisps appears, at 11. In march, for microsoft Windows and Xbox One. USK ab 12. For our play, we’re going to throw in a couple of hours with the Xbox One Version.



(dahe)