A MOBA in capital letters
Now everyone understands what a concept is DOTA. You know, that mix of strategy and combat invented by the geniuses who, based on a map of the mythical warcraft iii from Blizzard, they practically conceived a new genre that has remained present to this day in franchises like League of Legends or own DOTA 2which in 2023 will celebrate a decade of uninterrupted success.
But at the end of the first decade of the 2000s, a studio with a lot of tradition, Gas Powered Games, authors of great classics like the dungeon siege, Supreme Commander either space siege, they were encouraged to improve what existed within that genre known as MOBA: a map of limited dimensions with roads (lanes) that force us to fight face to face against the enemy, a faction that we manage commanded by a demigod and a series of key points that must be conquered by losing units over and over again time to gain influence on the game board.
The idea was revolutionary at the time because it was evident that it was perfect for use in an online environment, multiplayer, PvP which, unfortunately, in those days were not yet the norm. And the truth is that playing against the machine was not the same.
The demigods enter the scene
One of the features of this Demigod is that our side, at a specific moment and after meeting various requirements, could summon celestial creatures that were capable of unbalancing the battle clearing a lane and making our way to the enemy base that was, after all, the ultimate goal of all the fighting. An approach identical to that of a League of Legends which also hit the market in that same year, 2009.
It is curious to remember now how similar both approaches were and how quickly it became clear that the Riot title would prevail, despite the many shortcomings it showed in its first versions. League of Legends in those days it was not the game we have now, but even so, it was enough to leave applicants as serious as Demigod in the gutter
If you are fish tankers and you want to experiment with a very good and very well done MOBA, limited and now practically without online, you still have the possibility to do it thanks to Steam, which keeps it active in his store at a price of 11.99 eurosso that you can compare what is currently League of Legends and what is Demigod it could have been from having the luck of the Riot title.
And it is that examples like this Demigod confirm that ideas often do not guarantee success. Luck and being at the right time in the market are everything. Don’t you think?