BioWare had ideas for Sonic Chronicles 2 back then, but the sequel never materialized. But lead designer Miles Holmes has now shared details about what the studio had in mind for the story.
For those who have never played Sonic Chronicles: The Dark Brotherhood on the DS that game actually ended on a cliffhanger. The sequel would have picked up right where things left off with Eggman taking over the world, and BioWare had planned certain plot points that would leave the door open for even more games.
Holmes shared the following in an interview with Did you know game:
“Taking it up from the cliffhanger, (Sonic and friends) come back and it’s now Eggman’s world, right? So it’s kind of a Back to the Future 2 vibe. We talked about Skynet in Terminator 2 when you’re going to see the future when you’re going to see (where) Kyle Reece comes from, but now it’s all Eggman’s thing, so in this case Eggman, unchecked by Sonic, has been able to do what he’s always wanted to make and remake the world in his image. So much of the population has been rounded up and they’re prisoners or they’re slaves or whatever. You’ve got Eggman’s machines in a very dystopian Terminator future. Part of it would have been the fun of coming to world famous landmarks and seeing them recreated in this Eggman style, then going to Paris and seeing Eggman’s gear all over the Eiffel Tower, like looking down with a big eye or something. like that (…)”
Much of Sonic Chronicles 2 would have involved freeing populations to build an army to storm Eggman’s base and restore world order. But when players get to this point towards the end, Argus – a mega-god that was teased in the first game – appears. Sonic and Eggman therefore team up to take him down.
In the past, Argus had traveled the universe locking away entire races that might be a threat to his existence. This was because an oracle told him that he would die at the hands of a mortal. However, it would be shown in Sonic Chronicles 2 that the “prophecy” was a trick. Anything involving the oracle could play out in later entries, though SEGA and BioWare famously never got past the first game.
As for why there were no sequels in the end, legal issues could be to blame. Former Archie head writer Ken Penders sued because he believed certain characters were too similar to his creations in the Archie comics. Pender’s case was dismissed a few times, but it took a few years before the situation was resolved.
You can watch the full video from Did You Know Gaming below about Sonic Chronicles 2 and other lost Sonic games.